Traffic Stop

Allows law enforcement to start a traffic stop which will automatically add a new call and attach the unit in the CAD.

This plugin utilizes API endpoints that require the plus version of SonoranCAD or higher. For more information, view our pricing page.

Installation Video

Click to view our traffic stop installation guide.

Be sure you have already installed our plugin framework!

Installation

1. Download and Install the Framework

If you haven't already, be sure to install and configure the plugin framework first.

2. Download the Plugin and all Dependencies

  1. Click HERE to download the traffic stop plugin .zip file.

  2. Download and install the locations plugin.

  3. (Optional) Download and install the postals plugin.

3. Install the Plugin and all Dependencies

  1. Follow the standard plugin installation guide for the traffic stop, locations, and postals plugin.

4. Configuration

Option

Description

Default

enablets

Enables the plugin.

True

origin

Origin of the new call.

2 (OBSERVED)

status

Status of the new call

1 (ACTIVE)

priority

Priority of the new call

1

title

Title of the call when created.

Traffic Stop

code

The 10-code for the traffic stop.

10-11 - Traffic

5. Enable User Permissions

The default command ships with ACE permission checks enabled. You will need to allow command.ts for who you want to use this command.

6. Set Your API ID

Don't forget to set your account API ID to properly link your in-game user to the CAD.

Usage

Command

Description

ts

Send a new dispatch to dispatch regarding the TS

Custom Events

Event is sent when the /ts command is processed.

EVENT: SonoranCAD::trafficstop:cadIncomingTraffic
PARAMS:
origin =(1 = CALLER / 2 = RADIO DISPATCH / 3 = OBSERVED / 4 = WALK_UP
status = 1 = PENDING / 2 = ACTIVE / 3 = CLOSED
priority = 1, 2, or 3
title = Title that will appear in CAD
code = 10 code that will be used for the new dispatch
address = street / cross street string
postal = postal of the call
description = description of Traffic Stop
notes = notes for the call
source = playerId