Dispatch Notify

Notify officers of incoming calls, allow them to attach to them, notify the caller, and route units via GPS in real-time...all in one!

This plugin utilizes API endpoints that require the plus version of Sonoran CAD or higher. For more information, view our pricing page.

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This plugin notifies officers of incoming calls and allows them to attach to calls via command. When the officer is attached to the dispatch call their GPS is automatically routed to the postal code. GPS routing is updated whenever the dispatch postal is updated and civilians making the emergency call are also notified when an officer is en-route.

Video Showcase

Check out our video showcase of this plugin here.


1. Download and Install the Framework

If you haven't already, be sure to install and configure the plugin framework first.

2. Download the Plugin and all Dependencies

  1. Click HERE to download the DispatchNotify plugin .zip file.

  2. Download and install the callcommands plugin.

3. Install the Plugin and all Dependencies

  1. Follow the standard plugin installation guide for the callcommands plugin.

4. Set Your API ID

Don't forget to set your account API ID to properly link your in-game user to the CAD.

5. Configuration

Review the config_dispatchnotify.lua file to configure the plugin to behave how you like. The file is well documented. Please review all the settings!





Respond/Attach to the new dispatch call


Toggle the GPS auto-lock when dispatch updates the postal code


Config Value



Enable incoming 911 call notifications


Specifies what emergency calls are displayed as. Some countries use different numbers (like 999)


Specifies non-emergency call types. If unused, set to blank ("")


Some communities use 511 for tow calls. Specify below, or set blank ("") to disable


Command to respond to calls with


Enable call responding (self-dispatching)

If disabled, running commandName will return an error to the unit


If a dispatcher is detected to be online, automatically disable the response command.


Enable "units are on the way" notifications


notifyMethod: how should the caller be notified?

none: disable notification

chat: Sends a message in chat

pnotify: Uses pNotify to show a notification

custom: Use the custom event instead


NotifyMessage: Message template to use when sending to the player

You can use the following replacements:

{officer} - officer name


How should officers be notified of a new 911 call? Parameters: {location} - location of call (street + postal) {description} - description as given by civilian {caller} - caller's name {callId} - ID of the call so LEO can respond with /r911 {command} - The command to use


How to detect if units are online? incad: units must be logged into the CAD permissions: units must have the "sonorancad.dispatchnotify" ACE permission (see docs) esxjob: requires esxsupport plugin, use jobs instead for on duty detection custom: Use custom function (defined below as unitDutyCustom)


What jobs should count as being on duty?


Type of waypoint to use when officer is attached postal: set gps to caller's postal (less accurate, more realistic) - REQUIRES CONFIGURED POSTAL PLUGIN exact: set gps to caller's position (less realistic) none: disable waypointing


Fall back to postal if exact coordinates cannot be found (for self-generated calls)


  • No notifications for 911 calls

    • Units must be logged into the CAD (by default) or meeting the requirements depending on how the plugin is configured.

    • If using pNotify notifications, ensure that resource is running.

  • Units do not automatically attach to calls

    • Ensure their API ID is set so the server knows who they are.

  • Caller is not notified when units attach to the call

    • If the caller ever leaves the server and rejoins, this feature does not work.

    • If dispatch created the call within the CAD, there is no way to notify a caller.

    • Ensure you are not overriding the 911 command (default /911) with another resource.