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Postals
Allows sending nearest postal to the CAD via the location field. Also enables postal auto-fill for new dispatches and calls.
This plugin utilizes API endpoints that require the standard version of Sonoran CAD or higher. For more information, view our pricing page.
- 1.
- 1.If you're using the publicly available nearest postals script, you will need to follow the steps in the usage section below.
- 2.If you're using a custom postal script, you can learn more about the exports provided in the usage section below.
Option | Description | Default |
sendTimer | Time between sending postal updates to the server. | 950 ms |
shouldSendPostalData | Toggles the plugin on/off | True |
The plugin only supports 1.5.0 or higher of the nearest postals plugin. Be sure to download the latest version before using.
If you're using the publicly available nearest postals script, some minor configuration is required.
In the Sonoran CAD postals plugin config, change the
nearestPostalsResourceName
value to the exact name of your nearest postals resource.
Ex: nearest-postals-1.5
Be sure that you are starting the nearest-postals addon/resource before/above where you
ensure sonorancad
in your server.cfg
.Be sure to restart both the Sonoran CAD resource and the nearest-postals script, or restart your server entirely to apply the changes made.
This plugin no longer has a "custom" option. If you're not using the nearest postal script, you will need to create an export called getPostal in that script and have it return the player's current postal as a string. Need help? You can always hire a developer.
Last modified 2mo ago