FiveM Installation

Sonoran CAD's Integration Core imports common API method wrappers and functionality. Installing our integration framework is easy! Learn more below.

A. One-Click Installation (RocketNode)

We've partnered with Rocket Node to bring you one-click Sonoran CAD installation for FiveM — making it easier than ever to host your community and connect with Sonoran CAD.

The Sonoran CAD FiveM resources has multiple "submodules" for every integration feature. These are easily enabled and configured in the /configuration folder.

Submodule Configuration

1. Download the ZIP

Download a pre-configured version of the in-game integration resource from the panel. This download will already have your community ID and API Key in the config.lua file in addition to file renaming done for you.

Navigate to Admin -> Advanced -> In-Game Integration -> FiveM

Sonoran CAD: FiveM Resource Download

2. Extract the ZIP File

Extract the .zip file into your resources directory. Place the [sonorancad] folder directly in the resources root directory.

Sonoran CAD - Folder Structure

3. Update Your Server Config

In your server.cfg file, simply add the following line:

exec @sonorancad/sonorancad.cfg
Advanced - Remove Tablet, pNotify, etc.

Adding the exec @sonorancad/sonorancad.cfg starts multiple resources bundled with the download. If you wish to not use one or more of the resources (or with a different name) you will need to:

  • Copy/paste the contents of sonorancad.cfg to your server.cfg

  • Remove the exec @sonorancad/sonorancad.cfg line from your server.cfg

Do not update the contents of sonorancad.cfg as it will be overwritten on resource updates.

4. Configure the Resource

Modify the /configuration/config.jsonfile for any additional configuration values.

5. Configure the Submodules

The Sonoran CAD FiveM resources has multiple "submodules" for every integration feature. These are easily enabled and configured in the /configuration folder.

FiveM Submodules

6. Configure the Auto-Updater

The Sonoran CAD FiveM resource contains an auto-updater that will override all non-configuration files when a new version of Sonoran CAD is released.

Whitelist Specific Files

Some communities have custom files inside the [sonorancad] folder they don't wish to have overwritten, like custom plate reader images.

Simply add the direct path to the directory or individual files to the sonorancad/configuration/updaterIgnore.json file.

Disable Automatic Updates

To disable this auto-update entirely set allowAutoUpdate to false in the config.json.


Resource Installation (Manual)

1. Download the ZIP

Download the latest zip file from our Github.

2. Extract the ZIP File

Extract the .zip file into your resources directory. Place the [sonorancad] folder directly in the resources root directory.

Extract the zip file into your resources directory. Keep the [sonorancad] folder intact.

3. Configure and Rename

Open sonorancad\configuration\config.CHANGEME.json, update the values, then save it as config.json. Default configuration is below:

{
    "communityID": "",
    "apiKey": "",
    "mode": "production",
    "postTime": 5000,
    "serverId": "1",
    "primaryIdentifier": "steam",
    "apiSendEnabled": true,
    "debugMode": false,
    "updateBranch": "master",
    "statusLabels": ["UNAVAILABLE", "BUSY", "AVAILABLE", "ENROUTE", "ON_SCENE"],
    "allowAutoUpdate": true,
    "autoUpdateUrl": "https://raw.githubusercontent.com/Sonoran-Software/SonoranCADLuaIntegration/{branch}/sonorancad/version.json",
    "allowUpdateWithPlayers": false,
    "noUnitTimer": false,
    "forceSetApiId": false,
    "enablePushEventForwarding": false,
    "pushEventForwardUrl": "https://host",
    "disableOverride": false,
    "bodycamEnabled": true,
    "bodycamBeepFrequency": 300000,
    "bodycamScreenshotFrequency": 2000,
    "bodycamPlayBeeps": true,
    "bodycamOverlayEnabled": true,
    "bodycamOverlayLocation": "top-right",
    "bodycamCommandToggle": "bodycam",
    "bodycamCommandChangeFrequncy": "bodycamfreq"
}

Configuration Details

Configuration Options
Option
Description

communityID

Your SonoranCAD Community ID.

apiKey

API Key from your In-Game Integration settings.

postTime

Update locations every x ms. Default 5000. It is recommend to not set this lower than 5000 ms due to rate limiting.

serverId

If using multiple servers in Sonoran CAD, specify the ID here.

primaryIdentifier

The identifier type your community uses in the CAD to enter their API IDs. Valid values are: license, steam, or discord.

apiSendEnabled

When disabled, the integration will not send any API requests to SonoranCAD.

debugMode

When set to true, useful debugging information it outputted to the console. Keep disabled in production due to console spam. This can be toggled by entering sonoran debugmode in console.

updateBranch

Use this branch when checking for updates. Keep master unless you know what you're doing.

statusLabels

Should match what you have set in your CAD's unit status code settings.

allowAutoUpdate

When enabled, the resource will update itself. When disabled, it will simply show an update notification every 2 hours.

autoUpdateUrl

Where to check for updated versions. Don't touch this unless you have a reason.

allowUpdateWithPlayers

When enabled, it will run the updates even with players on the server. The updater will stop/start all associated resources which could cause client crashes. When disabled, the resource "waits" until there are no players.

noUnitTimer

When set to true, the CAD will not check every minute for a current unit list. Should only be enabled for troubleshooting issues with the unit cache.

enableCanary

When enabled, allows the CAD to update to beta (aka canary) releases.

enablePushEventForwarding

Enables push event forwarding to the specific URL defined in the next option. NOTE: DO NOT ENABLE IF YOU DO NOT KNOW WHAT YOU ARE DOING (Used for custom development only!)

pushEventForwardUrl

Web server URL to forward push events to. NOTE: DO NOT ENABLE IF YOU DO NOT KNOW WHAT YOU ARE DOING (Used for custom development only!)

forceSetApiId

When enabled, the tablet resource will show an alert message stating they must set their API ID.

disableOverride

By default, the framework will try and automatically correct your server's IP, port, and outgoing IP address if it detects something different. Set this to true to disable this functionality.

For information regarding the bodycam script config values, please see our Bodycam Submodule Guide.

4. Server Config

Add the following to your server.cfg (if you don't want pNotify or wraith, leave those out):

ensure pNotify
ensure wk_wars2x
ensure sonorancad
ensure tablet

# permissions for auto-updater (REQUIRED)
add_ace resource.sonorancad command allow
add_ace resource.sonoran_updatehelper command allow

Additional Configuration

1. Convar Overrides

Starting with framework version 2.6.2, you can override any configuration option in your config.json file by specifying a convar before the sonorancad resource starts.

2. Configure Push Events

In the CAD admin panel, navigate to: Advanced > In-Game Integration Expand the "Server Events and Integrated Live Map" section.

Enter your server's public IP address and your game server's port. By default, this is port 30120.

2A. Admin Panel Configuration

Set your game server port and IP address in the admin panel of Sonoran CAD. The map port can be left blank, unless you are also installing the integrated live map.

Sonoran CAD - Game Port

Learn more about configuring multiple servers.

2B. Forward Push Events to an External Server

You may wish to also send push events to another external web server, like a Discord bot.

In the framework configuration file, simply set enablePushEventForwarding to true and pushEventForwardUrl to your web server address.

3. Activating Submodules

Check out our pre-bundled Submodule Configurationto make the integration useful. For basic functionality, we recommend at least the locations, callcommands, and postals submodules. You can also view our standard submodule activation guide.

4. Using the wk_wars2x Radar

As of new installations, the configuration file has been renamed to prevent it being overwritten by updates. To use the radar for the first time, you must rename the file config.dist.lua within the wk_wars2x folder to config.lua.

5. Steam API Key

If your framework has the primaryIdentifier set to steam in the configuration (used for your API ID type), you'll need to ensure a Steam API key is set in your server.cfg file.

You can register a new Steam API Key at http://steamcommunity.com/dev/apikey

Then, paste it into your server.cfg

# Steam Web API key
# If you want to use Steam authentication (https://steamcommunity.com/dev/apikey) # -> replace "" with the key
set steam_webApiKey "YOUR_KEY_HERE"

Updates

Sonoran CAD's integration framework and submodules will automatically update with the latest features, fixes, and changes!

Or, run sonoran update to instantly check and apply any updates for the framework core.

Commands

The Sonoran CAD integration framework comes with several commands. These commands can be run in your server console to provide information, update submodules , and more.

Command
Description

sonoran help

Display list of commands

sonoran update

Run core/framework updater

sonoran debugmode

Toggle debug mode on/off

sonoran info

Dump version info and configuration data

sonoran support

Dump information for support staff

Troubleshooting

Server Crashes

1. Check to make sure sonoran_updatehelper or [sonorancad] is not being started in your server.cfg.

2. Try updating your smartsigns submodule manually to the latest version. This is done by copying over the lua files from the latest release found here and overrideing the old files.

We have gotten isolated reports of servers crashing with the following error, this is assumed to be related to having lower end VPS hardware specs and txadmin rebooting the server because the update process is taking too long.

Warning: Could not find file X

1.) Check that the file in question is actually present in the specified file path. To find the correct path please read the example below:

Started resource sonorancad (3 warnings)
^3Warning: Could not find file `html/config.js` (defined in fxmanifest.lua:16^7

In this example, you would navigate to the sonorancad resource, open the html folder and ensure the file config.js is present.

This is simply a WARNING, if the resource works AS EXPECTED, you can simply ignore the warning and continue

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