FiveM Installation
Sonoran CAD's Integration Core imports common API method wrappers and functionality. Installing our integration framework is easy! Learn more below.
Sonoran CAD integration submodules require the standard version of Sonoran CAD or higher. For more information, see our pricing page.
A. One-Click Installation (RocketNode)
We've partnered with Rocket Node to bring you one-click Sonoran CAD installation for FiveM — making it easier than ever to host your community and connect with Sonoran CAD.
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The Sonoran CAD FiveM resources has multiple "submodules" for every integration feature. These are easily enabled and configured in the /configuration
folder.
B. Pre-Configured Resource Installation
1. Download the ZIP
Download a pre-configured version of the in-game integration resource from the panel. This download will already have your community ID and API Key in the config.lua
file in addition to file renaming done for you.
Navigate to Admin
-> Advanced
-> In-Game Integration
-> FiveM

2. Extract the ZIP File
Extract the .zip
file into your resources directory. Place the [sonorancad]
folder directly in the resources root directory.

3. Update Your Server Config
In your server.cfg
file, simply add the following line:
exec @sonorancad/sonorancad.cfg
It is very important that the sonoran_updatehelper
resource is not started manually. Doing so may cause a server crash if updates are available due to a race condition.
DO NOT start the whole [sonorancad] folder as that will also start the sonoran_updatehelper which might cause crashing if it is started manually. Example of not what to do ensure [sonorancad]
4. Configure the Resource
Modify the /configuration/config.json
file for any additional configuration values.
5. Configure the Submodules
The Sonoran CAD FiveM resources has multiple "submodules" for every integration feature. These are easily enabled and configured in the /configuration
folder.
6. Configure the Auto-Updater
The Sonoran CAD FiveM resource contains an auto-updater that will override all non-configuration files when a new version of Sonoran CAD is released.
Whitelist Specific Files
Some communities have custom files inside the [sonorancad]
folder they don't wish to have overwritten, like custom plate reader images.
Simply add the direct path to the directory or individual files to the sonorancad/configuration/updaterIgnore.json
file.
Disable Automatic Updates
To disable this auto-update entirely set allowAutoUpdate
to false
in the config.json
.
Resource Installation (Manual)
1. Download the ZIP
Download the latest zip file from our Github.
2. Extract the ZIP File
Extract the .zip
file into your resources directory. Place the [sonorancad]
folder directly in the resources root directory.

If you already have the wk_wars2x
resource, please remove it from your resources folder and use the Sonoran version included with the framework download.
3. Configure and Rename
Open sonorancad\configuration\config.CHANGEME.json
, update the values, then save it as config.json
. Default configuration is below:
{
"communityID": "",
"apiKey": "",
"mode": "production",
"postTime": 5000,
"serverId": "1",
"primaryIdentifier": "steam",
"apiSendEnabled": true,
"debugMode": false,
"updateBranch": "master",
"statusLabels": ["UNAVAILABLE", "BUSY", "AVAILABLE", "ENROUTE", "ON_SCENE"],
"allowAutoUpdate": true,
"autoUpdateUrl": "https://raw.githubusercontent.com/Sonoran-Software/SonoranCADLuaIntegration/{branch}/sonorancad/version.json",
"allowUpdateWithPlayers": false,
"noUnitTimer": false,
"forceSetApiId": false,
"enablePushEventForwarding": false,
"pushEventForwardUrl": "https://host",
"disableOverride": false,
"bodycamEnabled": true,
"bodycamBeepFrequency": 300000,
"bodycamScreenshotFrequency": 2000,
"bodycamPlayBeeps": true,
"bodycamOverlayEnabled": true,
"bodycamOverlayLocation": "top-right",
"bodycamCommandToggle": "bodycam",
"bodycamCommandChangeFrequncy": "bodycamfreq"
}
Configuration Details
For information regarding the bodycam script config values, please see our Bodycam Submodule Guide.
4. Server Config
Add the following to your server.cfg
(if you don't want pNotify or wraith, leave those out):
It is very important that the sonoran_updatehelper
resource is not started manually. Doing so may cause a server crash if updates are available due to a race condition.
DO NOT start the whole [sonorancad] folder as that will also start the sonoran_updatehelper which might cause crashing if it is started manually. Example of not what to do ensure [sonorancad]
ensure pNotify
ensure wk_wars2x
ensure sonorancad
ensure tablet
# permissions for auto-updater (REQUIRED)
add_ace resource.sonorancad command allow
add_ace resource.sonoran_updatehelper command allow
Once completed please move to the Additional Configuration section to complete your setup
Additional Configuration
1. Convar Overrides
Starting with framework version 2.6.2, you can override any configuration option in your config.json
file by specifying a convar before the sonorancad resource starts.
This feature does not work with arrays (like statusLabels). Any other configuration option can be set using the sonoran_<configSettingHere>
format.
2. Configure Push Events
In the CAD admin panel, navigate to: Advanced > In-Game Integration Expand the "Server Events and Integrated Live Map" section.
Enter your server's public IP address and your game server's port. By default, this is port 30120
.
2A. Admin Panel Configuration
Set your game server port and IP address in the admin panel of Sonoran CAD. The map port can be left blank, unless you are also installing the integrated live map.

Learn more about configuring multiple servers.
2B. Forward Push Events to an External Server
You may wish to also send push events to another external web server, like a Discord bot.
In the framework configuration file, simply set enablePushEventForwarding
to true
and pushEventForwardUrl
to your web server address.
3. Activating Submodules
Check out our pre-bundled Submodule Configurationto make the integration useful.
For basic functionality, we recommend at least the locations
, callcommands
, and postals
submodules.
You can also view our standard submodule activation guide.
4. Using the wk_wars2x Radar
As of new installations, the configuration file has been renamed to prevent it being overwritten by updates. To use the radar for the first time, you must rename the file config.dist.lua
within the wk_wars2x
folder to config.lua
.
5. Steam API Key
If your framework has the primaryIdentifier
set to steam
in the configuration (used for your API ID type), you'll need to ensure a Steam API key is set in your server.cfg
file.
You can register a new Steam API Key at http://steamcommunity.com/dev/apikey
Then, paste it into your server.cfg
# Steam Web API key
# If you want to use Steam authentication (https://steamcommunity.com/dev/apikey) # -> replace "" with the key
set steam_webApiKey "YOUR_KEY_HERE"
Updates
Sonoran CAD's integration framework and submodules will automatically update with the latest features, fixes, and changes!
Or, run sonoran update
to instantly check and apply any updates for the framework core.
Commands
The Sonoran CAD integration framework comes with several commands. These commands can be run in your server console to provide information, update submodules , and more.
sonoran help
Display list of commands
sonoran update
Run core/framework updater
sonoran debugmode
Toggle debug mode on/off
sonoran info
Dump version info and configuration data
sonoran support
Dump information for support staff
Troubleshooting
Server Crashes
1. Check to make sure sonoran_updatehelper
or [sonorancad]
is not being started in your server.cfg.
It is very important that the sonoran_updatehelper
resource is not started manually. Doing so may cause a server crash if updates are available due to a race condition.
DO NOT start the whole [sonorancad] folder as that will also start the sonoran_updatehelper which might cause crashing if it is started manually. Example of not what to do ensure [sonorancad]
2. Try updating your smartsigns submodule manually to the latest version. This is done by copying over the lua files from the latest release found here and overrideing the old files.

Warning: Could not find file X
1.) Check that the file in question is actually present in the specified file path. To find the correct path please read the example below:
Started resource sonorancad (3 warnings)
^3Warning: Could not find file `html/config.js` (defined in fxmanifest.lua:16^7
In this example, you would navigate to the sonorancad
resource, open the html
folder and ensure the file config.js
is present.
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